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04/04/2023 07:10:48 PM
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ABSTRACT.rst.txt
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AUTORCC_OPTIONS.rst.txt
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AUTOUIC_OPTIONS.rst.txt
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COMPILE_DEFINITIONS.rst.txt
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COMPILE_DEFINITIONS_CONFIG.rst.txt
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COMPILE_FLAGS.rst.txt
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COMPILE_OPTIONS.rst.txt
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CXX_SCAN_FOR_MODULES.rst.txt
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EXTERNAL_OBJECT.rst.txt
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Fortran_FORMAT.rst.txt
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Fortran_PREPROCESS.rst.txt
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GENERATED.rst.txt
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HEADER_FILE_ONLY.rst.txt
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INCLUDE_DIRECTORIES.rst.txt
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KEEP_EXTENSION.rst.txt
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LABELS.rst.txt
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LANGUAGE.rst.txt
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LOCATION.rst.txt
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MACOSX_PACKAGE_LOCATION.rst.txt
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OBJECT_DEPENDS.rst.txt
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OBJECT_OUTPUTS.rst.txt
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SKIP_AUTOGEN.rst.txt
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SKIP_AUTOMOC.rst.txt
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SKIP_AUTORCC.rst.txt
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SKIP_AUTOUIC.rst.txt
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SKIP_PRECOMPILE_HEADERS.rst.txt
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SKIP_UNITY_BUILD_INCLUSION.rst.txt
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SYMBOLIC.rst.txt
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Swift_DEPENDENCIES_FILE.rst.txt
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Swift_DIAGNOSTICS_FILE.rst.txt
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UNITY_GROUP.rst.txt
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VS_COPY_TO_OUT_DIR.rst.txt
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VS_CSHARP_tagname.rst.txt
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VS_DEPLOYMENT_CONTENT.rst.txt
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VS_DEPLOYMENT_LOCATION.rst.txt
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VS_INCLUDE_IN_VSIX.rst.txt
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VS_RESOURCE_GENERATOR.rst.txt
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VS_SETTINGS.rst.txt
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VS_SHADER_DISABLE_OPTIMIZATIONS.rst.txt
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VS_SHADER_ENABLE_DEBUG.rst.txt
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VS_SHADER_ENTRYPOINT.rst.txt
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VS_SHADER_FLAGS.rst.txt
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VS_SHADER_MODEL.rst.txt
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VS_SHADER_OBJECT_FILE_NAME.rst.txt
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VS_SHADER_OUTPUT_HEADER_FILE.rst.txt
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VS_SHADER_TYPE.rst.txt
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VS_SHADER_VARIABLE_NAME.rst.txt
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VS_TOOL_OVERRIDE.rst.txt
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VS_XAML_TYPE.rst.txt
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WRAP_EXCLUDE.rst.txt
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XCODE_EXPLICIT_FILE_TYPE.rst.txt
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XCODE_FILE_ATTRIBUTES.rst.txt
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XCODE_LAST_KNOWN_FILE_TYPE.rst.txt
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Editing: MACOSX_PACKAGE_LOCATION.rst.txt
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MACOSX_PACKAGE_LOCATION ----------------------- Place a source file inside a Application Bundle (:prop_tgt:`MACOSX_BUNDLE`), Core Foundation Bundle (:prop_tgt:`BUNDLE`), or Framework Bundle (:prop_tgt:`FRAMEWORK`). It is applicable for macOS and iOS. Executable targets with the :prop_tgt:`MACOSX_BUNDLE` property set are built as macOS or iOS application bundles on Apple platforms. Shared library targets with the :prop_tgt:`FRAMEWORK` property set are built as macOS or iOS frameworks on Apple platforms. Module library targets with the :prop_tgt:`BUNDLE` property set are built as macOS ``CFBundle`` bundles on Apple platforms. Source files listed in the target with this property set will be copied to a directory inside the bundle or framework content folder specified by the property value. For macOS Application Bundles the content folder is ``<name>.app/Contents``. For macOS Frameworks the content folder is ``<name>.framework/Versions/<version>``. For macOS CFBundles the content folder is ``<name>.bundle/Contents`` (unless the extension is changed). See the :prop_tgt:`PUBLIC_HEADER`, :prop_tgt:`PRIVATE_HEADER`, and :prop_tgt:`RESOURCE` target properties for specifying files meant for ``Headers``, ``PrivateHeaders``, or ``Resources`` directories. If the specified location is equal to ``Resources``, the resulting location will be the same as if the :prop_tgt:`RESOURCE` property had been used. If the specified location is a sub-folder of ``Resources``, it will be placed into the respective sub-folder. Note: For iOS Apple uses a flat bundle layout where no ``Resources`` folder exist. Therefore CMake strips the ``Resources`` folder name from the specified location.