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10/28/2024 06:50:42 AM
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Iex.h
2.34 KB
04/16/2016 12:51:59 AM
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IexBaseExc.h
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IexErrnoExc.h
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IexExport.h
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IexForward.h
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IexMacros.h
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IexMathExc.h
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IexMathFloatExc.h
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IexMathFpu.h
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IexMathIeeeExc.h
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IexNamespace.h
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IexThrowErrnoExc.h
3.4 KB
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IlmBaseConfig.h
1.64 KB
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IlmThread.h
4.78 KB
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IlmThreadExport.h
2.15 KB
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IlmThreadForward.h
2.08 KB
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IlmThreadMutex.h
4.32 KB
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IlmThreadNamespace.h
4.54 KB
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IlmThreadPool.h
5.21 KB
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IlmThreadSemaphore.h
3.38 KB
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ImathBox.h
16.62 KB
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ImathBoxAlgo.h
22.35 KB
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ImathColor.h
14.87 KB
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ImathColorAlgo.h
7.08 KB
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ImathEuler.h
22.88 KB
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ImathExc.h
2.82 KB
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ImathExport.h
2.13 KB
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ImathForward.h
2.68 KB
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ImathFrame.h
6.6 KB
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ImathFrustum.h
22.26 KB
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ImathFrustumTest.h
14.77 KB
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ImathFun.h
5.99 KB
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ImathGL.h
4.52 KB
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ImathGLU.h
2.17 KB
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ImathHalfLimits.h
2.47 KB
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ImathInt64.h
2.4 KB
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ImathInterval.h
5.34 KB
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ImathLimits.h
7.76 KB
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ImathLine.h
4.74 KB
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ImathLineAlgo.h
7.68 KB
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ImathMath.h
7.17 KB
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ImathMatrix.h
82.42 KB
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ImathMatrixAlgo.h
37.97 KB
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ImathNamespace.h
4.38 KB
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ImathPlane.h
6.75 KB
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ImathPlatform.h
3.23 KB
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ImathQuat.h
20.94 KB
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ImathRandom.h
9.84 KB
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ImathRoots.h
5.62 KB
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ImathShear.h
13.85 KB
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ImathSphere.h
4.68 KB
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ImathVec.h
44.17 KB
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ImathVecAlgo.h
4.64 KB
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ImfAcesFile.h
10.27 KB
11/16/2021 03:51:38 PM
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ImfArray.h
6.79 KB
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ImfAttribute.h
10.36 KB
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ImfB44Compressor.h
3.67 KB
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ImfBoxAttribute.h
3.1 KB
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ImfCRgbaFile.h
12.5 KB
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ImfChannelList.h
11.2 KB
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ImfChannelListAttribute.h
2.69 KB
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ImfChromaticities.h
4.45 KB
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ImfChromaticitiesAttribute.h
2.74 KB
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ImfCompositeDeepScanLine.h
5.38 KB
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ImfCompression.h
3.25 KB
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ImfCompressionAttribute.h
2.71 KB
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ImfConvert.h
3.39 KB
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ImfDeepCompositing.h
5.97 KB
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ImfDeepFrameBuffer.h
8.79 KB
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ImfDeepImageState.h
3.67 KB
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ImfDeepImageStateAttribute.h
2.64 KB
11/16/2021 03:51:38 PM
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ImfDeepScanLineInputFile.h
11.01 KB
11/16/2021 03:51:38 PM
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ImfDeepScanLineInputPart.h
6.9 KB
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ImfDeepScanLineOutputFile.h
9.37 KB
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ImfDeepScanLineOutputPart.h
6.41 KB
11/16/2021 03:51:38 PM
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ImfDeepTiledInputFile.h
16.08 KB
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ImfDeepTiledInputPart.h
13.27 KB
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ImfDeepTiledOutputFile.h
18.1 KB
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ImfDeepTiledOutputPart.h
14.83 KB
11/16/2021 03:51:38 PM
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ImfDoubleAttribute.h
2.29 KB
11/16/2021 03:51:38 PM
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ImfEnvmap.h
11.29 KB
11/16/2021 03:51:38 PM
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ImfEnvmapAttribute.h
2.67 KB
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ImfExport.h
2.11 KB
11/16/2021 03:51:38 PM
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ImfFloatAttribute.h
2.26 KB
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ImfForward.h
3.48 KB
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ImfFrameBuffer.h
11.18 KB
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ImfFramesPerSecond.h
3.79 KB
11/16/2021 03:51:38 PM
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ImfGenericInputFile.h
2.26 KB
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ImfGenericOutputFile.h
2.44 KB
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ImfHeader.h
19.27 KB
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ImfHuf.h
2.86 KB
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ImfIO.h
7.45 KB
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ImfInputFile.h
8.28 KB
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ImfInputPart.h
3.52 KB
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ImfInt64.h
2.24 KB
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ImfIntAttribute.h
2.27 KB
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ImfKeyCode.h
4.9 KB
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ImfKeyCodeAttribute.h
2.65 KB
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ImfLineOrder.h
2.42 KB
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ImfLineOrderAttribute.h
2.67 KB
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ImfLut.h
5.12 KB
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ImfMatrixAttribute.h
3.65 KB
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ImfMisc.h
16.33 KB
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ImfMultiPartInputFile.h
3.94 KB
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ImfMultiPartOutputFile.h
4.29 KB
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ImfMultiView.h
6.29 KB
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ImfName.h
3.52 KB
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ImfNamespace.h
4.46 KB
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ImfOpaqueAttribute.h
3.55 KB
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ImfOutputFile.h
9.66 KB
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ImfOutputPart.h
3.04 KB
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ImfPartHelper.h
7.66 KB
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ImfPartType.h
2.38 KB
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ImfPixelType.h
2.34 KB
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ImfPreviewImage.h
4.65 KB
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ImfPreviewImageAttribute.h
2.68 KB
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ImfRational.h
3.17 KB
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ImfRationalAttribute.h
2.63 KB
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ImfRgba.h
3.08 KB
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ImfRgbaFile.h
13.09 KB
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ImfRgbaYca.h
8.21 KB
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ImfStandardAttributes.h
13.26 KB
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ImfStringAttribute.h
2.58 KB
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ImfStringVectorAttribute.h
2.7 KB
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ImfTestFile.h
3.55 KB
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ImfThreading.h
4.24 KB
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ImfTileDescription.h
3.13 KB
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ImfTileDescriptionAttribute.h
2.7 KB
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ImfTiledInputFile.h
13.82 KB
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ImfTiledInputPart.h
4.55 KB
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ImfTiledOutputFile.h
17.83 KB
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ImfTiledOutputPart.h
4.75 KB
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ImfTiledRgbaFile.h
15.89 KB
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ImfTimeCode.h
7 KB
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ImfTimeCodeAttribute.h
2.64 KB
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ImfVecAttribute.h
4.45 KB
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ImfVersion.h
4.64 KB
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ImfWav.h
2.73 KB
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ImfXdr.h
18.74 KB
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OpenEXRConfig.h
1.8 KB
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half.h
17.22 KB
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halfExport.h
757 bytes
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halfFunction.h
4.83 KB
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halfLimits.h
3.73 KB
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Editing: ImfOutputFile.h
Close
/////////////////////////////////////////////////////////////////////////// // // Copyright (c) 2004, Industrial Light & Magic, a division of Lucas // Digital Ltd. LLC // // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above // copyright notice, this list of conditions and the following disclaimer // in the documentation and/or other materials provided with the // distribution. // * Neither the name of Industrial Light & Magic nor the names of // its contributors may be used to endorse or promote products derived // from this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // /////////////////////////////////////////////////////////////////////////// #ifndef INCLUDED_IMF_OUTPUT_FILE_H #define INCLUDED_IMF_OUTPUT_FILE_H //----------------------------------------------------------------------------- // // class OutputFile // //----------------------------------------------------------------------------- #include "ImfHeader.h" #include "ImfFrameBuffer.h" #include "ImfThreading.h" #include "ImfGenericOutputFile.h" #include "ImfNamespace.h" #include "ImfForward.h" #include "ImfExport.h" OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_ENTER class IMF_EXPORT OutputFile : public GenericOutputFile { public: //----------------------------------------------------------- // Constructor -- opens the file and writes the file header. // The file header is also copied into the OutputFile object, // and can later be accessed via the header() method. // Destroying this OutputFile object automatically closes // the file. // // numThreads determines the number of threads that will be // used to write the file (see ImfThreading.h). //----------------------------------------------------------- OutputFile (const char fileName[], const Header &header, int numThreads = globalThreadCount()); //------------------------------------------------------------ // Constructor -- attaches the new OutputFile object to a file // that has already been opened, and writes the file header. // The file header is also copied into the OutputFile object, // and can later be accessed via the header() method. // Destroying this OutputFile object does not automatically // close the file. // // numThreads determines the number of threads that will be // used to write the file (see ImfThreading.h). //------------------------------------------------------------ OutputFile (OPENEXR_IMF_INTERNAL_NAMESPACE::OStream &os, const Header &header, int numThreads = globalThreadCount()); //------------------------------------------------- // Destructor // // Destroying the OutputFile object before writing // all scan lines within the data window results in // an incomplete file. //------------------------------------------------- virtual ~OutputFile (); //------------------------ // Access to the file name //------------------------ const char * fileName () const; //-------------------------- // Access to the file header //-------------------------- const Header & header () const; //------------------------------------------------------- // Set the current frame buffer -- copies the FrameBuffer // object into the OutputFile object. // // The current frame buffer is the source of the pixel // data written to the file. The current frame buffer // must be set at least once before writePixels() is // called. The current frame buffer can be changed // after each call to writePixels. //------------------------------------------------------- void setFrameBuffer (const FrameBuffer &frameBuffer); //----------------------------------- // Access to the current frame buffer //----------------------------------- const FrameBuffer & frameBuffer () const; //------------------------------------------------------------------- // Write pixel data: // // writePixels(n) retrieves the next n scan lines worth of data from // the current frame buffer, starting with the scan line indicated by // currentScanLine(), and stores the data in the output file, and // progressing in the direction indicated by header.lineOrder(). // // To produce a complete and correct file, exactly m scan lines must // be written, where m is equal to // header().dataWindow().max.y - header().dataWindow().min.y + 1. //------------------------------------------------------------------- void writePixels (int numScanLines = 1); //------------------------------------------------------------------ // Access to the current scan line: // // currentScanLine() returns the y coordinate of the first scan line // that will be read from the current frame buffer during the next // call to writePixels(). // // If header.lineOrder() == INCREASING_Y: // // The current scan line before the first call to writePixels() // is header().dataWindow().min.y. After writing each scan line, // the current scan line is incremented by 1. // // If header.lineOrder() == DECREASING_Y: // // The current scan line before the first call to writePixels() // is header().dataWindow().max.y. After writing each scan line, // the current scan line is decremented by 1. // //------------------------------------------------------------------ int currentScanLine () const; //-------------------------------------------------------------- // Shortcut to copy all pixels from an InputFile into this file, // without uncompressing and then recompressing the pixel data. // This file's header must be compatible with the InputFile's // header: The two header's "dataWindow", "compression", // "lineOrder" and "channels" attributes must be the same. //-------------------------------------------------------------- void copyPixels (InputFile &in); //------------------------------------------------------------- // Shortcut to copy all pixels from an InputPart into this file // - equivalent to copyPixel(InputFile &in) but for multipart files //--------------------------------------------------------------- void copyPixels (InputPart &in); //-------------------------------------------------------------- // Updating the preview image: // // updatePreviewImage() supplies a new set of pixels for the // preview image attribute in the file's header. If the header // does not contain a preview image, updatePreviewImage() throws // an IEX_NAMESPACE::LogicExc. // // Note: updatePreviewImage() is necessary because images are // often stored in a file incrementally, a few scan lines at a // time, while the image is being generated. Since the preview // image is an attribute in the file's header, it gets stored in // the file as soon as the file is opened, but we may not know // what the preview image should look like until we have written // the last scan line of the main image. // //-------------------------------------------------------------- void updatePreviewImage (const PreviewRgba newPixels[]); //--------------------------------------------------------- // Break a scan line -- for testing and debugging only: // // breakScanLine(y,p,n,c) introduces an error into the // output file by writing n copies of character c, starting // p bytes from the beginning of the pixel data block that // contains scan line y. // // Warning: Calling this function usually results in a // broken image file. The file or parts of it may not // be readable, or the file may contain bad data. // //--------------------------------------------------------- void breakScanLine (int y, int offset, int length, char c); struct Data; private: //------------------------------------------------------------ // Constructor -- attaches the OutputStreamMutex to the // given one from MultiPartOutputFile. Set the previewPosition // and lineOffsetsPosition which have been acquired from // the constructor of MultiPartOutputFile as well. //------------------------------------------------------------ OutputFile (const OutputPartData* part); OutputFile (const OutputFile &); // not implemented OutputFile & operator = (const OutputFile &); // not implemented void initialize (const Header &header); Data * _data; friend class MultiPartOutputFile; }; OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_EXIT #endif