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04/04/2023 07:10:48 PM
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ADDITIONAL_CLEAN_FILES.html
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AIX_EXPORT_ALL_SYMBOLS.html
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ALIASED_TARGET.html
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ALIAS_GLOBAL.html
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ANDROID_ANT_ADDITIONAL_OPTIONS.html
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ANDROID_API.html
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ANDROID_API_MIN.html
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ANDROID_ARCH.html
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ANDROID_ASSETS_DIRECTORIES.html
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ANDROID_GUI.html
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ANDROID_JAR_DEPENDENCIES.html
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ANDROID_JAR_DIRECTORIES.html
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ANDROID_JAVA_SOURCE_DIR.html
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ANDROID_NATIVE_LIB_DEPENDENCIES.html
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ANDROID_NATIVE_LIB_DIRECTORIES.html
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ANDROID_PROGUARD.html
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ANDROID_SECURE_PROPS_PATH.html
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ARCHIVE_OUTPUT_DIRECTORY.html
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ARCHIVE_OUTPUT_DIRECTORY_CONFIG.html
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ARCHIVE_OUTPUT_NAME.html
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ARCHIVE_OUTPUT_NAME_CONFIG.html
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AUTOGEN_BUILD_DIR.html
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AUTOGEN_ORIGIN_DEPENDS.html
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AUTOGEN_PARALLEL.html
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AUTOGEN_TARGET_DEPENDS.html
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AUTOMOC.html
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AUTOMOC_COMPILER_PREDEFINES.html
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AUTOMOC_DEPEND_FILTERS.html
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AUTOMOC_EXECUTABLE.html
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AUTOMOC_MACRO_NAMES.html
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AUTOMOC_MOC_OPTIONS.html
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AUTOMOC_PATH_PREFIX.html
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AUTORCC.html
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AUTORCC_EXECUTABLE.html
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AUTORCC_OPTIONS.html
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AUTOUIC.html
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AUTOUIC_EXECUTABLE.html
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AUTOUIC_OPTIONS.html
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AUTOUIC_SEARCH_PATHS.html
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BINARY_DIR.html
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BUILD_RPATH.html
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BUILD_RPATH_USE_ORIGIN.html
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BUILD_WITH_INSTALL_NAME_DIR.html
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BUILD_WITH_INSTALL_RPATH.html
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BUNDLE.html
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BUNDLE_EXTENSION.html
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COMMON_LANGUAGE_RUNTIME.html
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COMPATIBLE_INTERFACE_BOOL.html
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COMPATIBLE_INTERFACE_NUMBER_MAX.html
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COMPATIBLE_INTERFACE_NUMBER_MIN.html
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COMPATIBLE_INTERFACE_STRING.html
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COMPILE_DEFINITIONS.html
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COMPILE_DEFINITIONS_CONFIG.html
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COMPILE_FEATURES.html
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COMPILE_FLAGS.html
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COMPILE_OPTIONS.html
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COMPILE_PDB_NAME.html
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COMPILE_PDB_NAME_CONFIG.html
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COMPILE_PDB_OUTPUT_DIRECTORY.html
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COMPILE_PDB_OUTPUT_DIRECTORY_CONFIG.html
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COMPILE_WARNING_AS_ERROR.html
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CONFIG_OUTPUT_NAME.html
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CONFIG_POSTFIX.html
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CROSSCOMPILING_EMULATOR.html
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CUDA_ARCHITECTURES.html
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CUDA_EXTENSIONS.html
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CUDA_PTX_COMPILATION.html
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CUDA_RESOLVE_DEVICE_SYMBOLS.html
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CUDA_RUNTIME_LIBRARY.html
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CUDA_SEPARABLE_COMPILATION.html
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CUDA_STANDARD.html
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CUDA_STANDARD_REQUIRED.html
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CXX_EXTENSIONS.html
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CXX_MODULE_DIRS.html
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CXX_MODULE_DIRS_NAME.html
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CXX_MODULE_HEADER_UNIT_DIRS.html
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CXX_MODULE_HEADER_UNIT_DIRS_NAME.html
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CXX_MODULE_HEADER_UNIT_SET.html
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CXX_MODULE_HEADER_UNIT_SETS.html
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CXX_MODULE_HEADER_UNIT_SET_NAME.html
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CXX_MODULE_SET.html
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CXX_MODULE_SETS.html
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CXX_MODULE_SET_NAME.html
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CXX_SCAN_FOR_MODULES.html
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CXX_STANDARD.html
9.57 KB
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CXX_STANDARD_REQUIRED.html
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C_EXTENSIONS.html
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C_STANDARD.html
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C_STANDARD_REQUIRED.html
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DEBUG_POSTFIX.html
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DEFINE_SYMBOL.html
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DEPLOYMENT_ADDITIONAL_FILES.html
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DEPLOYMENT_REMOTE_DIRECTORY.html
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DEPRECATION.html
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DISABLE_PRECOMPILE_HEADERS.html
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DOTNET_SDK.html
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DOTNET_TARGET_FRAMEWORK.html
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DOTNET_TARGET_FRAMEWORK_VERSION.html
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ENABLE_EXPORTS.html
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EXCLUDE_FROM_ALL.html
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EXCLUDE_FROM_DEFAULT_BUILD.html
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EXCLUDE_FROM_DEFAULT_BUILD_CONFIG.html
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EXPORT_COMPILE_COMMANDS.html
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EXPORT_NAME.html
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EXPORT_NO_SYSTEM.html
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EXPORT_PROPERTIES.html
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EchoString.html
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FOLDER.html
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FRAMEWORK.html
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FRAMEWORK_MULTI_CONFIG_POSTFIX_CONFIG.html
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FRAMEWORK_VERSION.html
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Fortran_BUILDING_INSTRINSIC_MODULES.html
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Fortran_FORMAT.html
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Fortran_MODULE_DIRECTORY.html
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Fortran_PREPROCESS.html
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GENERATOR_FILE_NAME.html
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GHS_INTEGRITY_APP.html
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GHS_NO_SOURCE_GROUP_FILE.html
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GNUtoMS.html
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HAS_CXX.html
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HEADER_DIRS.html
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HEADER_DIRS_NAME.html
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HEADER_SET.html
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HEADER_SETS.html
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HEADER_SET_NAME.html
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HIP_ARCHITECTURES.html
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HIP_EXTENSIONS.html
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HIP_STANDARD.html
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HIP_STANDARD_REQUIRED.html
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IMPLICIT_DEPENDS_INCLUDE_TRANSFORM.html
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IMPORTED.html
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IMPORTED_COMMON_LANGUAGE_RUNTIME.html
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IMPORTED_CONFIGURATIONS.html
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IMPORTED_GLOBAL.html
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IMPORTED_IMPLIB.html
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IMPORTED_IMPLIB_CONFIG.html
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IMPORTED_LIBNAME.html
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IMPORTED_LIBNAME_CONFIG.html
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IMPORTED_LINK_DEPENDENT_LIBRARIES.html
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IMPORTED_LINK_DEPENDENT_LIBRARIES_CONFIG.html
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IMPORTED_LINK_INTERFACE_LANGUAGES.html
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IMPORTED_LINK_INTERFACE_LANGUAGES_CONFIG.html
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IMPORTED_LINK_INTERFACE_LIBRARIES.html
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IMPORTED_LINK_INTERFACE_LIBRARIES_CONFIG.html
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IMPORTED_LINK_INTERFACE_MULTIPLICITY.html
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IMPORTED_LINK_INTERFACE_MULTIPLICITY_CONFIG.html
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IMPORTED_LOCATION.html
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IMPORTED_LOCATION_CONFIG.html
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IMPORTED_NO_SONAME.html
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IMPORTED_NO_SONAME_CONFIG.html
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IMPORTED_NO_SYSTEM.html
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IMPORTED_OBJECTS.html
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IMPORTED_OBJECTS_CONFIG.html
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IMPORTED_SONAME.html
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IMPORTED_SONAME_CONFIG.html
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IMPORT_PREFIX.html
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IMPORT_SUFFIX.html
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INCLUDE_DIRECTORIES.html
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INSTALL_NAME_DIR.html
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INSTALL_REMOVE_ENVIRONMENT_RPATH.html
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INSTALL_RPATH.html
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INSTALL_RPATH_USE_LINK_PATH.html
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INTERFACE_AUTOUIC_OPTIONS.html
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INTERFACE_COMPILE_DEFINITIONS.html
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INTERFACE_COMPILE_FEATURES.html
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INTERFACE_COMPILE_OPTIONS.html
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INTERFACE_CXX_MODULE_HEADER_UNIT_SETS.html
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INTERFACE_CXX_MODULE_SETS.html
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INTERFACE_HEADER_SETS.html
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INTERFACE_INCLUDE_DIRECTORIES.html
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INTERFACE_LINK_DEPENDS.html
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INTERFACE_LINK_DIRECTORIES.html
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INTERFACE_LINK_LIBRARIES.html
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INTERFACE_LINK_LIBRARIES_DIRECT.html
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INTERFACE_LINK_LIBRARIES_DIRECT_EXCLUDE.html
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INTERFACE_LINK_OPTIONS.html
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INTERFACE_POSITION_INDEPENDENT_CODE.html
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INTERFACE_PRECOMPILE_HEADERS.html
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INTERFACE_SOURCES.html
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INTERFACE_SYSTEM_INCLUDE_DIRECTORIES.html
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INTERPROCEDURAL_OPTIMIZATION.html
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INTERPROCEDURAL_OPTIMIZATION_CONFIG.html
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IOS_INSTALL_COMBINED.html
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<!DOCTYPE html> <html lang="en"> <head> <meta charset="utf-8" /> <meta name="viewport" content="width=device-width, initial-scale=1.0" /><meta name="generator" content="Docutils 0.18.1: http://docutils.sourceforge.net/" /> <title>UNITY_BUILD — CMake 3.26.3 Documentation</title> <link rel="stylesheet" type="text/css" href="../_static/pygments.css" /> <link rel="stylesheet" type="text/css" href="../_static/cmake.css" /> <script data-url_root="../" id="documentation_options" src="../_static/documentation_options.js"></script> <script src="../_static/jquery.js"></script> <script src="../_static/underscore.js"></script> <script src="../_static/_sphinx_javascript_frameworks_compat.js"></script> <script src="../_static/doctools.js"></script> <link rel="shortcut icon" href="../_static/cmake-favicon.ico"/> <link rel="index" title="Index" href="../genindex.html" /> <link rel="search" title="Search" href="../search.html" /> <link rel="next" title="UNITY_BUILD_BATCH_SIZE" href="UNITY_BUILD_BATCH_SIZE.html" /> <link rel="prev" title="TYPE" href="TYPE.html" /> </head><body> <div class="related" role="navigation" aria-label="related navigation"> <h3>Navigation</h3> <ul> <li class="right" style="margin-right: 10px"> <a href="../genindex.html" title="General Index" accesskey="I">index</a></li> <li class="right" > <a href="UNITY_BUILD_BATCH_SIZE.html" title="UNITY_BUILD_BATCH_SIZE" accesskey="N">next</a> |</li> <li class="right" > <a href="TYPE.html" title="TYPE" accesskey="P">previous</a> |</li> <li> <img src="../_static/cmake-logo-16.png" alt="" style="vertical-align: middle; margin-top: -2px" /> </li> <li> <a href="https://cmake.org/">CMake</a> » </li> <li> <a href="../index.html">3.26.3 Documentation</a> » </li> <li class="nav-item nav-item-1"><a href="../manual/cmake-properties.7.html" accesskey="U">cmake-properties(7)</a> »</li> <li class="nav-item nav-item-this"><a href="">UNITY_BUILD</a></li> </ul> </div> <div class="document"> <div class="documentwrapper"> <div class="bodywrapper"> <div class="body" role="main"> <section id="unity-build"> <span id="prop_tgt:UNITY_BUILD"></span><h1>UNITY_BUILD<a class="headerlink" href="#unity-build" title="Permalink to this heading">ΒΆ</a></h1> <div class="versionadded"> <p><span class="versionmodified added">New in version 3.16.</span></p> </div> <p>When this property is set to true, the target source files will be combined into batches for faster compilation. This is done by creating a (set of) unity sources which <code class="docutils literal notranslate"><span class="pre">#include</span></code> the original sources, then compiling these unity sources instead of the originals. This is known as a <em>Unity</em> or <em>Jumbo</em> build.</p> <p>CMake provides different algorithms for selecting which sources are grouped together into a <em>bucket</em>. Algorithm selection is decided by the <span class="target" id="index-0-prop_tgt:UNITY_BUILD_MODE"></span><a class="reference internal" href="UNITY_BUILD_MODE.html#prop_tgt:UNITY_BUILD_MODE" title="UNITY_BUILD_MODE"><code class="xref cmake cmake-prop_tgt docutils literal notranslate"><span class="pre">UNITY_BUILD_MODE</span></code></a> target property, which has the following acceptable values:</p> <ul class="simple"> <li><p><code class="docutils literal notranslate"><span class="pre">BATCH</span></code> When in this mode CMake determines which files are grouped together. The <span class="target" id="index-0-prop_tgt:UNITY_BUILD_BATCH_SIZE"></span><a class="reference internal" href="UNITY_BUILD_BATCH_SIZE.html#prop_tgt:UNITY_BUILD_BATCH_SIZE" title="UNITY_BUILD_BATCH_SIZE"><code class="xref cmake cmake-prop_tgt docutils literal notranslate"><span class="pre">UNITY_BUILD_BATCH_SIZE</span></code></a> property controls the upper limit on how many sources can be combined per unity source file.</p></li> <li><p><code class="docutils literal notranslate"><span class="pre">GROUP</span></code> When in this mode each target explicitly specifies how to group source files. Each source file that has the same <span class="target" id="index-0-prop_sf:UNITY_GROUP"></span><a class="reference internal" href="../prop_sf/UNITY_GROUP.html#prop_sf:UNITY_GROUP" title="UNITY_GROUP"><code class="xref cmake cmake-prop_sf docutils literal notranslate"><span class="pre">UNITY_GROUP</span></code></a> value will be grouped together. Any sources that don't have this property will be compiled individually. The <span class="target" id="index-1-prop_tgt:UNITY_BUILD_BATCH_SIZE"></span><a class="reference internal" href="UNITY_BUILD_BATCH_SIZE.html#prop_tgt:UNITY_BUILD_BATCH_SIZE" title="UNITY_BUILD_BATCH_SIZE"><code class="xref cmake cmake-prop_tgt docutils literal notranslate"><span class="pre">UNITY_BUILD_BATCH_SIZE</span></code></a> property is ignored when using this mode.</p></li> </ul> <p>If no explicit <span class="target" id="index-1-prop_tgt:UNITY_BUILD_MODE"></span><a class="reference internal" href="UNITY_BUILD_MODE.html#prop_tgt:UNITY_BUILD_MODE" title="UNITY_BUILD_MODE"><code class="xref cmake cmake-prop_tgt docutils literal notranslate"><span class="pre">UNITY_BUILD_MODE</span></code></a> has been specified, CMake will default to <code class="docutils literal notranslate"><span class="pre">BATCH</span></code>.</p> <p>Unity builds are not currently supported for all languages. CMake version 3.26.3 supports combining <code class="docutils literal notranslate"><span class="pre">C</span></code> and <code class="docutils literal notranslate"><span class="pre">CXX</span></code> source files. For targets that mix source files from more than one language, CMake will separate the languages such that each generated unity source file only contains sources for a single language.</p> <p>This property is initialized by the value of the <span class="target" id="index-0-variable:CMAKE_UNITY_BUILD"></span><a class="reference internal" href="../variable/CMAKE_UNITY_BUILD.html#variable:CMAKE_UNITY_BUILD" title="CMAKE_UNITY_BUILD"><code class="xref cmake cmake-variable docutils literal notranslate"><span class="pre">CMAKE_UNITY_BUILD</span></code></a> variable when a target is created.</p> <div class="admonition note"> <p class="admonition-title">Note</p> <p>Projects should not directly set the <code class="docutils literal notranslate"><span class="pre">UNITY_BUILD</span></code> property or its associated <span class="target" id="index-1-variable:CMAKE_UNITY_BUILD"></span><a class="reference internal" href="../variable/CMAKE_UNITY_BUILD.html#variable:CMAKE_UNITY_BUILD" title="CMAKE_UNITY_BUILD"><code class="xref cmake cmake-variable docutils literal notranslate"><span class="pre">CMAKE_UNITY_BUILD</span></code></a> variable to true. Depending on the capabilities of the build machine and compiler used, it might or might not be appropriate to enable unity builds. Therefore, this feature should be under developer control, which would normally be through the developer choosing whether or not to set the <span class="target" id="index-2-variable:CMAKE_UNITY_BUILD"></span><a class="reference internal" href="../variable/CMAKE_UNITY_BUILD.html#variable:CMAKE_UNITY_BUILD" title="CMAKE_UNITY_BUILD"><code class="xref cmake cmake-variable docutils literal notranslate"><span class="pre">CMAKE_UNITY_BUILD</span></code></a> variable on the <span class="target" id="index-0-manual:cmake(1)"></span><a class="reference internal" href="../manual/cmake.1.html#manual:cmake(1)" title="cmake(1)"><code class="xref cmake cmake-manual docutils literal notranslate"><span class="pre">cmake(1)</span></code></a> command line or some other equivalent method. However, it IS recommended to set the <code class="docutils literal notranslate"><span class="pre">UNITY_BUILD</span></code> target property to false if it is known that enabling unity builds for the target can lead to problems.</p> </div> <section id="odr-one-definition-rule-errors"> <h2>ODR (One definition rule) errors<a class="headerlink" href="#odr-one-definition-rule-errors" title="Permalink to this heading">ΒΆ</a></h2> <p>When multiple source files are included into one source file, as is done for unity builds, it can potentially lead to ODR errors. CMake provides a number of measures to help address such problems:</p> <ul class="simple"> <li><p>Any source file that has a non-empty <span class="target" id="index-0-prop_sf:COMPILE_OPTIONS"></span><a class="reference internal" href="../prop_sf/COMPILE_OPTIONS.html#prop_sf:COMPILE_OPTIONS" title="COMPILE_OPTIONS"><code class="xref cmake cmake-prop_sf docutils literal notranslate"><span class="pre">COMPILE_OPTIONS</span></code></a>, <span class="target" id="index-0-prop_sf:COMPILE_DEFINITIONS"></span><a class="reference internal" href="../prop_sf/COMPILE_DEFINITIONS.html#prop_sf:COMPILE_DEFINITIONS" title="COMPILE_DEFINITIONS"><code class="xref cmake cmake-prop_sf docutils literal notranslate"><span class="pre">COMPILE_DEFINITIONS</span></code></a>, <span class="target" id="index-0-prop_sf:COMPILE_FLAGS"></span><a class="reference internal" href="../prop_sf/COMPILE_FLAGS.html#prop_sf:COMPILE_FLAGS" title="COMPILE_FLAGS"><code class="xref cmake cmake-prop_sf docutils literal notranslate"><span class="pre">COMPILE_FLAGS</span></code></a>, or <span class="target" id="index-0-prop_sf:INCLUDE_DIRECTORIES"></span><a class="reference internal" href="../prop_sf/INCLUDE_DIRECTORIES.html#prop_sf:INCLUDE_DIRECTORIES" title="INCLUDE_DIRECTORIES"><code class="xref cmake cmake-prop_sf docutils literal notranslate"><span class="pre">INCLUDE_DIRECTORIES</span></code></a> source property will not be combined into a unity source.</p></li> <li><p>Projects can prevent an individual source file from being combined into a unity source by setting its <span class="target" id="index-0-prop_sf:SKIP_UNITY_BUILD_INCLUSION"></span><a class="reference internal" href="../prop_sf/SKIP_UNITY_BUILD_INCLUSION.html#prop_sf:SKIP_UNITY_BUILD_INCLUSION" title="SKIP_UNITY_BUILD_INCLUSION"><code class="xref cmake cmake-prop_sf docutils literal notranslate"><span class="pre">SKIP_UNITY_BUILD_INCLUSION</span></code></a> source property to true. This can be a more effective way to prevent problems with specific files than disabling unity builds for an entire target.</p></li> <li><p>Projects can set <span class="target" id="index-0-prop_tgt:UNITY_BUILD_UNIQUE_ID"></span><a class="reference internal" href="UNITY_BUILD_UNIQUE_ID.html#prop_tgt:UNITY_BUILD_UNIQUE_ID" title="UNITY_BUILD_UNIQUE_ID"><code class="xref cmake cmake-prop_tgt docutils literal notranslate"><span class="pre">UNITY_BUILD_UNIQUE_ID</span></code></a> to cause a valid C-identifier to be generated which is unique per file in a unity build. This can be used to avoid problems with anonymous namespaces in unity builds.</p></li> <li><p>The <span class="target" id="index-0-prop_tgt:UNITY_BUILD_CODE_BEFORE_INCLUDE"></span><a class="reference internal" href="UNITY_BUILD_CODE_BEFORE_INCLUDE.html#prop_tgt:UNITY_BUILD_CODE_BEFORE_INCLUDE" title="UNITY_BUILD_CODE_BEFORE_INCLUDE"><code class="xref cmake cmake-prop_tgt docutils literal notranslate"><span class="pre">UNITY_BUILD_CODE_BEFORE_INCLUDE</span></code></a> and <span class="target" id="index-0-prop_tgt:UNITY_BUILD_CODE_AFTER_INCLUDE"></span><a class="reference internal" href="UNITY_BUILD_CODE_AFTER_INCLUDE.html#prop_tgt:UNITY_BUILD_CODE_AFTER_INCLUDE" title="UNITY_BUILD_CODE_AFTER_INCLUDE"><code class="xref cmake cmake-prop_tgt docutils literal notranslate"><span class="pre">UNITY_BUILD_CODE_AFTER_INCLUDE</span></code></a> target properties can be used to inject code into the unity source files before and after every <code class="docutils literal notranslate"><span class="pre">#include</span></code> statement.</p></li> <li><p>The order of source files added to the target via commands like <span class="target" id="index-0-command:add_library"></span><a class="reference internal" href="../command/add_library.html#command:add_library" title="add_library"><code class="xref cmake cmake-command docutils literal notranslate"><span class="pre">add_library()</span></code></a>, <span class="target" id="index-0-command:add_executable"></span><a class="reference internal" href="../command/add_executable.html#command:add_executable" title="add_executable"><code class="xref cmake cmake-command docutils literal notranslate"><span class="pre">add_executable()</span></code></a> or <span class="target" id="index-0-command:target_sources"></span><a class="reference internal" href="../command/target_sources.html#command:target_sources" title="target_sources"><code class="xref cmake cmake-command docutils literal notranslate"><span class="pre">target_sources()</span></code></a> will be preserved in the generated unity source files. This can be used to manually enforce a specific grouping based on the <span class="target" id="index-2-prop_tgt:UNITY_BUILD_BATCH_SIZE"></span><a class="reference internal" href="UNITY_BUILD_BATCH_SIZE.html#prop_tgt:UNITY_BUILD_BATCH_SIZE" title="UNITY_BUILD_BATCH_SIZE"><code class="xref cmake cmake-prop_tgt docutils literal notranslate"><span class="pre">UNITY_BUILD_BATCH_SIZE</span></code></a> target property.</p></li> </ul> </section> </section> <div class="clearer"></div> </div> </div> </div> <div class="sphinxsidebar" role="navigation" aria-label="main navigation"> <div class="sphinxsidebarwrapper"> <div> <h3><a href="../index.html">Table of Contents</a></h3> <ul> <li><a class="reference internal" href="#">UNITY_BUILD</a><ul> <li><a class="reference internal" href="#odr-one-definition-rule-errors">ODR (One definition rule) errors</a></li> </ul> </li> </ul> </div> <div> <h4>Previous topic</h4> <p class="topless"><a href="TYPE.html" title="previous chapter">TYPE</a></p> </div> <div> <h4>Next topic</h4> <p class="topless"><a href="UNITY_BUILD_BATCH_SIZE.html" title="next chapter">UNITY_BUILD_BATCH_SIZE</a></p> </div> <div role="note" aria-label="source link"> <h3>This Page</h3> <ul class="this-page-menu"> <li><a href="../_sources/prop_tgt/UNITY_BUILD.rst.txt" rel="nofollow">Show Source</a></li> </ul> </div> <div id="searchbox" style="display: none" role="search"> <h3 id="searchlabel">Quick search</h3> <div class="searchformwrapper"> <form class="search" action="../search.html" method="get"> <input type="text" name="q" aria-labelledby="searchlabel" autocomplete="off" autocorrect="off" autocapitalize="off" spellcheck="false"/> <input type="submit" value="Go" /> </form> </div> </div> <script>document.getElementById('searchbox').style.display = "block"</script> </div> </div> <div class="clearer"></div> </div> <div class="related" role="navigation" aria-label="related navigation"> <h3>Navigation</h3> <ul> <li class="right" style="margin-right: 10px"> <a href="../genindex.html" title="General Index" >index</a></li> <li class="right" > <a href="UNITY_BUILD_BATCH_SIZE.html" title="UNITY_BUILD_BATCH_SIZE" >next</a> |</li> <li class="right" > <a href="TYPE.html" title="TYPE" >previous</a> |</li> <li> <img src="../_static/cmake-logo-16.png" alt="" style="vertical-align: middle; margin-top: -2px" /> </li> <li> <a href="https://cmake.org/">CMake</a> » </li> <li> <a href="../index.html">3.26.3 Documentation</a> » </li> <li class="nav-item nav-item-1"><a href="../manual/cmake-properties.7.html" >cmake-properties(7)</a> »</li> <li class="nav-item nav-item-this"><a href="">UNITY_BUILD</a></li> </ul> </div> <div class="footer" role="contentinfo"> © Copyright 2000-2023 Kitware, Inc. and Contributors. 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