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06/12/2025 06:19:49 PM
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pycore_abstract.h
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pycore_asdl.h
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pycore_ast.h
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pycore_ast_state.h
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pycore_atexit.h
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pycore_atomic.h
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pycore_atomic_funcs.h
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pycore_bitutils.h
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pycore_blocks_output_buffer.h
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pycore_bytes_methods.h
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pycore_bytesobject.h
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pycore_call.h
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pycore_ceval.h
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pycore_ceval_state.h
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pycore_code.h
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pycore_compile.h
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pycore_condvar.h
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pycore_context.h
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pycore_descrobject.h
499 bytes
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pycore_dict.h
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pycore_dict_state.h
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pycore_dtoa.h
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pycore_emscripten_signal.h
562 bytes
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pycore_exceptions.h
842 bytes
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pycore_faulthandler.h
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pycore_fileutils.h
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pycore_fileutils_windows.h
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pycore_floatobject.h
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pycore_flowgraph.h
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pycore_format.h
480 bytes
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pycore_frame.h
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pycore_function.h
611 bytes
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pycore_gc.h
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pycore_genobject.h
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pycore_getopt.h
490 bytes
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pycore_gil.h
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pycore_global_objects.h
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pycore_global_objects_fini_generated.h
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pycore_global_strings.h
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pycore_hamt.h
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pycore_hashtable.h
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pycore_import.h
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pycore_initconfig.h
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pycore_instruments.h
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pycore_interp.h
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pycore_intrinsics.h
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pycore_list.h
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pycore_long.h
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pycore_memoryobject.h
383 bytes
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pycore_moduleobject.h
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pycore_namespace.h
392 bytes
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pycore_object.h
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pycore_object_state.h
737 bytes
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pycore_obmalloc.h
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pycore_obmalloc_init.h
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pycore_opcode.h
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pycore_opcode_utils.h
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pycore_parser.h
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pycore_pathconfig.h
606 bytes
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pycore_pyarena.h
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pycore_pyerrors.h
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pycore_pyhash.h
709 bytes
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pycore_pylifecycle.h
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pycore_pymath.h
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pycore_pymem.h
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pycore_pymem_init.h
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pycore_pystate.h
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pycore_pythread.h
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pycore_range.h
346 bytes
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pycore_runtime.h
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pycore_runtime_init.h
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pycore_runtime_init_generated.h
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pycore_signal.h
2.55 KB
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pycore_sliceobject.h
414 bytes
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pycore_strhex.h
937 bytes
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pycore_structseq.h
923 bytes
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pycore_symtable.h
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pycore_sysmodule.h
734 bytes
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pycore_time.h
388 bytes
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pycore_token.h
2.98 KB
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pycore_traceback.h
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pycore_tracemalloc.h
3 KB
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pycore_tuple.h
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pycore_typeobject.h
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pycore_typevarobject.h
763 bytes
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pycore_ucnhash.h
898 bytes
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pycore_unicodeobject.h
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pycore_unicodeobject_generated.h
89.31 KB
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pycore_unionobject.h
682 bytes
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pycore_warnings.h
740 bytes
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Editing: pycore_fileutils.h
Close
#ifndef Py_INTERNAL_FILEUTILS_H #define Py_INTERNAL_FILEUTILS_H #ifdef __cplusplus extern "C" { #endif #ifndef Py_BUILD_CORE # error "Py_BUILD_CORE must be defined to include this header" #endif #include <locale.h> /* struct lconv */ struct _fileutils_state { int force_ascii; }; typedef enum { _Py_ERROR_UNKNOWN=0, _Py_ERROR_STRICT, _Py_ERROR_SURROGATEESCAPE, _Py_ERROR_REPLACE, _Py_ERROR_IGNORE, _Py_ERROR_BACKSLASHREPLACE, _Py_ERROR_SURROGATEPASS, _Py_ERROR_XMLCHARREFREPLACE, _Py_ERROR_OTHER } _Py_error_handler; PyAPI_FUNC(_Py_error_handler) _Py_GetErrorHandler(const char *errors); PyAPI_FUNC(int) _Py_DecodeLocaleEx( const char *arg, wchar_t **wstr, size_t *wlen, const char **reason, int current_locale, _Py_error_handler errors); PyAPI_FUNC(int) _Py_EncodeLocaleEx( const wchar_t *text, char **str, size_t *error_pos, const char **reason, int current_locale, _Py_error_handler errors); PyAPI_FUNC(char*) _Py_EncodeLocaleRaw( const wchar_t *text, size_t *error_pos); PyAPI_FUNC(PyObject *) _Py_device_encoding(int); #if defined(MS_WINDOWS) || defined(__APPLE__) /* On Windows, the count parameter of read() is an int (bpo-9015, bpo-9611). On macOS 10.13, read() and write() with more than INT_MAX bytes fail with EINVAL (bpo-24658). */ # define _PY_READ_MAX INT_MAX # define _PY_WRITE_MAX INT_MAX #else /* write() should truncate the input to PY_SSIZE_T_MAX bytes, but it's safer to do it ourself to have a portable behaviour */ # define _PY_READ_MAX PY_SSIZE_T_MAX # define _PY_WRITE_MAX PY_SSIZE_T_MAX #endif #ifdef MS_WINDOWS struct _Py_stat_struct { uint64_t st_dev; uint64_t st_ino; unsigned short st_mode; int st_nlink; int st_uid; int st_gid; unsigned long st_rdev; __int64 st_size; time_t st_atime; int st_atime_nsec; time_t st_mtime; int st_mtime_nsec; time_t st_ctime; int st_ctime_nsec; time_t st_birthtime; int st_birthtime_nsec; unsigned long st_file_attributes; unsigned long st_reparse_tag; uint64_t st_ino_high; }; #else # define _Py_stat_struct stat #endif PyAPI_FUNC(int) _Py_fstat( int fd, struct _Py_stat_struct *status); PyAPI_FUNC(int) _Py_fstat_noraise( int fd, struct _Py_stat_struct *status); PyAPI_FUNC(int) _Py_stat( PyObject *path, struct stat *status); PyAPI_FUNC(int) _Py_open( const char *pathname, int flags); PyAPI_FUNC(int) _Py_open_noraise( const char *pathname, int flags); PyAPI_FUNC(FILE *) _Py_wfopen( const wchar_t *path, const wchar_t *mode); PyAPI_FUNC(Py_ssize_t) _Py_read( int fd, void *buf, size_t count); PyAPI_FUNC(Py_ssize_t) _Py_write( int fd, const void *buf, size_t count); PyAPI_FUNC(Py_ssize_t) _Py_write_noraise( int fd, const void *buf, size_t count); #ifdef HAVE_READLINK PyAPI_FUNC(int) _Py_wreadlink( const wchar_t *path, wchar_t *buf, /* Number of characters of 'buf' buffer including the trailing NUL character */ size_t buflen); #endif #ifdef HAVE_REALPATH PyAPI_FUNC(wchar_t*) _Py_wrealpath( const wchar_t *path, wchar_t *resolved_path, /* Number of characters of 'resolved_path' buffer including the trailing NUL character */ size_t resolved_path_len); #endif PyAPI_FUNC(wchar_t*) _Py_wgetcwd( wchar_t *buf, /* Number of characters of 'buf' buffer including the trailing NUL character */ size_t buflen); PyAPI_FUNC(int) _Py_get_inheritable(int fd); PyAPI_FUNC(int) _Py_set_inheritable(int fd, int inheritable, int *atomic_flag_works); PyAPI_FUNC(int) _Py_set_inheritable_async_safe(int fd, int inheritable, int *atomic_flag_works); PyAPI_FUNC(int) _Py_dup(int fd); PyAPI_FUNC(int) _Py_get_blocking(int fd); PyAPI_FUNC(int) _Py_set_blocking(int fd, int blocking); #ifdef MS_WINDOWS PyAPI_FUNC(void*) _Py_get_osfhandle_noraise(int fd); PyAPI_FUNC(void*) _Py_get_osfhandle(int fd); PyAPI_FUNC(int) _Py_open_osfhandle_noraise(void *handle, int flags); PyAPI_FUNC(int) _Py_open_osfhandle(void *handle, int flags); #endif /* MS_WINDOWS */ // This is used after getting NULL back from Py_DecodeLocale(). #define DECODE_LOCALE_ERR(NAME, LEN) \ ((LEN) == (size_t)-2) \ ? _PyStatus_ERR("cannot decode " NAME) \ : _PyStatus_NO_MEMORY() PyAPI_DATA(int) _Py_HasFileSystemDefaultEncodeErrors; PyAPI_FUNC(int) _Py_DecodeUTF8Ex( const char *arg, Py_ssize_t arglen, wchar_t **wstr, size_t *wlen, const char **reason, _Py_error_handler errors); PyAPI_FUNC(int) _Py_EncodeUTF8Ex( const wchar_t *text, char **str, size_t *error_pos, const char **reason, int raw_malloc, _Py_error_handler errors); PyAPI_FUNC(wchar_t*) _Py_DecodeUTF8_surrogateescape( const char *arg, Py_ssize_t arglen, size_t *wlen); extern int _Py_wstat(const wchar_t *, struct stat *); PyAPI_FUNC(int) _Py_GetForceASCII(void); /* Reset "force ASCII" mode (if it was initialized). This function should be called when Python changes the LC_CTYPE locale, so the "force ASCII" mode can be detected again on the new locale encoding. */ PyAPI_FUNC(void) _Py_ResetForceASCII(void); PyAPI_FUNC(int) _Py_GetLocaleconvNumeric( struct lconv *lc, PyObject **decimal_point, PyObject **thousands_sep); PyAPI_FUNC(void) _Py_closerange(int first, int last); PyAPI_FUNC(wchar_t*) _Py_GetLocaleEncoding(void); PyAPI_FUNC(PyObject*) _Py_GetLocaleEncodingObject(void); #ifdef HAVE_NON_UNICODE_WCHAR_T_REPRESENTATION extern int _Py_LocaleUsesNonUnicodeWchar(void); extern wchar_t* _Py_DecodeNonUnicodeWchar( const wchar_t* native, Py_ssize_t size); extern int _Py_EncodeNonUnicodeWchar_InPlace( wchar_t* unicode, Py_ssize_t size); #endif extern int _Py_isabs(const wchar_t *path); extern int _Py_abspath(const wchar_t *path, wchar_t **abspath_p); #ifdef MS_WINDOWS extern int _PyOS_getfullpathname(const wchar_t *path, wchar_t **abspath_p); #endif extern wchar_t * _Py_join_relfile(const wchar_t *dirname, const wchar_t *relfile); extern int _Py_add_relfile(wchar_t *dirname, const wchar_t *relfile, size_t bufsize); extern size_t _Py_find_basename(const wchar_t *filename); PyAPI_FUNC(wchar_t*) _Py_normpath(wchar_t *path, Py_ssize_t size); extern wchar_t *_Py_normpath_and_size(wchar_t *path, Py_ssize_t size, Py_ssize_t *length); // The Windows Games API family does not provide these functions // so provide our own implementations. Remove them in case they get added // to the Games API family #if defined(MS_WINDOWS_GAMES) && !defined(MS_WINDOWS_DESKTOP) #include <winerror.h> extern HRESULT PathCchSkipRoot(const wchar_t *pszPath, const wchar_t **ppszRootEnd); #endif /* defined(MS_WINDOWS_GAMES) && !defined(MS_WINDOWS_DESKTOP) */ // Macros to protect CRT calls against instant termination when passed an // invalid parameter (bpo-23524). IPH stands for Invalid Parameter Handler. // Usage: // // _Py_BEGIN_SUPPRESS_IPH // ... // _Py_END_SUPPRESS_IPH #if defined _MSC_VER && _MSC_VER >= 1900 # include <stdlib.h> // _set_thread_local_invalid_parameter_handler() extern _invalid_parameter_handler _Py_silent_invalid_parameter_handler; # define _Py_BEGIN_SUPPRESS_IPH \ { _invalid_parameter_handler _Py_old_handler = \ _set_thread_local_invalid_parameter_handler(_Py_silent_invalid_parameter_handler); # define _Py_END_SUPPRESS_IPH \ _set_thread_local_invalid_parameter_handler(_Py_old_handler); } #else # define _Py_BEGIN_SUPPRESS_IPH # define _Py_END_SUPPRESS_IPH #endif /* _MSC_VER >= 1900 */ #ifdef __cplusplus } #endif #endif /* !Py_INTERNAL_FILEUTILS_H */